Wednesday, January 31, 2024

Tuesday, January 30, 2024

Saturday, January 27, 2024

DieselPunk World Sketches

Recently been getting more into sketches.

2024 Lunch Sketch 04

Joining Jtuff 3 Value Challenge! (04/07)

Friday, January 26, 2024

2024 Lunch Sketch 03

 Joining Jtuff 3 Value Challenge! (03/07)

Thursday, January 25, 2024

2024 Lunch Sketch 02

Joining Jtuff 3 Value Challenge! (02/07)

I really like the subtle value shift he did in one of his study so I went to apply it here too!
 

Wednesday, January 24, 2024

2024 Lunch Sketch 01

Joining Jtuff 3 Value Challenge! (01/07)

Sunday, January 21, 2024

Final Fun-Tasy Theme Park Design

Inspired by nintendo land and my experience at AOT exhbition, I took ff7, one of the game that is monumental in pushing me to become an artist and did a theme park design for it. I imagine it to be a place equipped with using latest technology such as AR, VR and Mobile integration and at the same time it has selections of old school rides and futuristic gaming arcades with a ff twist.

Not gonna lie, It was such a joy to even do research for this project as I could rewatch and relive all of my childhood allover again.

If there is such thing such as squareenix or ff themepark, its definitely a place I would like to go to!

(THIS IS A FAN TRIBUTE PROJECT. Not in anyway, shape or form related to square enix)

Path A: Shinra Path. When you entered the park, you can choose to go through the Shinra path and take a train towards the central part of the park where you can easily access the different part of the park.

Path B: Avalanche Path. On the alternate path, you will walk along the members of the avalanche and watch them fight their way into the heart of midgar. I imagine it to be a mix of AR exhibit and theatrical perfomance.

At the heart of midgar, you can find arcade that has selections of VR and AR inspired games. It also has mobile integrations that allows you to queue without waiting in line.

Welcome to the kidzone! It has a different look and feel from the rest of the park, focusing more on Chocobo and the many IPs surrounding it.

A callout for the VR bike.

Unique themepark SMARTmerchandises. Taking a totally different path from the normal merchandises you can find on the other stores.. the themepark only merchandises focuses on infusing technology into the product. Such as Smart Pet AI companion.


A closer look at how I did my planning for this project. I started with indepth research on both the old and new version of the game. Then I started doing some rough sketches to brainstorm on the look and feel of the places. After that I did a super rough storyboard of sort to showcase what the user journey could look like as they explore the attractions.