Tuesday, December 12, 2023

Sunday, December 10, 2023

Tuesday, October 17, 2023

Splinter Cell:War of the Past

 Tried making a splinter cell that takes place during world war. 

Player choosing missions.

Mission start!

Player sneaking behind enemy lines.

Ghost of the night.
I thought it will be cool if you can scare the enemy by sneaking and killing many of them with your combat knife. Had the idea to push the glow of the visor to give the ghostly feel. 

Boss encounter.
Tried making the commander room to be more unique compared to the other part of the factory.
I tried imagining it to be a command center with factory-ish design language.

Done using a mix of photobash in photoshop and 3d render in blender.

Initial sketch for the exterior.





3D plates.

Thursday, August 10, 2023

Observatory Forest



The idea is the forest is a natural library of recorded of solar prophecy and the observatory was made to observe these records and the sun. I imagine them not having the modern technologies, so they used water reflections to observe the meaning of the universe.

Didn't really like the end result but posting it so I can move on!

Wednesday, April 12, 2023

Color and light study dump

The photos on top area are my reference that I found from the internet. Then I break it down and study it before applying it to the base photobash.