Tuesday, December 12, 2023
Sunday, December 10, 2023
Tuesday, October 17, 2023
Splinter Cell:War of the Past
Tried making a splinter cell that takes place during world war.
Player choosing missions.
Mission start!
Player sneaking behind enemy lines.
Ghost of the night.
I thought it will be cool if you can scare the enemy by sneaking and killing many of them with your combat knife. Had the idea to push the glow of the visor to give the ghostly feel.
Ghost of the night.
I thought it will be cool if you can scare the enemy by sneaking and killing many of them with your combat knife. Had the idea to push the glow of the visor to give the ghostly feel.
Boss encounter.
Tried making the commander room to be more unique compared to the other part of the factory.
I tried imagining it to be a command center with factory-ish design language.
Done using a mix of photobash in photoshop and 3d render in blender.
I tried imagining it to be a command center with factory-ish design language.
Done using a mix of photobash in photoshop and 3d render in blender.
Initial sketch for the exterior.
Labels:
Concept Challenge,
Daily,
Digital Painting,
Lighting
Thursday, August 10, 2023
Observatory Forest
The idea is the forest is a natural library of recorded of solar prophecy and the observatory was made to observe these records and the sun. I imagine them not having the modern technologies, so they used water reflections to observe the meaning of the universe.
Didn't really like the end result but posting it so I can move on!
Saturday, July 8, 2023
Wednesday, July 5, 2023
Saturday, June 24, 2023
Wednesday, April 12, 2023
Color and light study dump
The photos on top area are my reference that I found from the internet. Then I break it down and study it before applying it to the base photobash.
Labels:
Background,
Concept,
Daily,
Digital Painting,
Lighting,
Study
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